Block pile feature
The block_pile
can be used to place piles of blocks (for example hay/melons in villages) in the world.
Configuration
A block pile feature only has the state_provider
option:
Option | Type | Description |
---|---|---|
state_provider |
A BlockStateProvider |
The block state to use for the pile. |
In code, the BlockPileConfiguration
class is used to configure the feature.
Example
As an example, here's the placed and configured feature used to place piles of hay bales in villages.
ConfiguredFeatures.kt
val PILE_HAY = FeatureRegistry.registerConfiguredFeature(
Machines,
"pile_hay",
Feature.BLOCK_PILE,
BlockPileConfiguration(RotatedBlockProvider(Blocks.HAY_BLOCK)) // (1)!
)
- Randomly rotate the hay bales.
PlacedFeatures.kt
val PILE_HAY = FeatureRegistry.registerPlacedFeature(
Machines,
"pile_hay",
ConfiguredFeatures.PILE_HAY,
emptyList() // (1)!
)
- The feature does all the location resolving itself.
configured_feature/pile_hay.json
{
"type": "minecraft:block_pile",
"config": {
"state_provider": {
"type": "minecraft:rotated_block_provider",
"state": {
"Name": "minecraft:hay_block",
"Properties": {
"axis": "y" // (1)!
}
}
}
}
}
- Randomly rotate the hay bales.
- The feature does all the location resolving itself.
Result