Huge mushroom features
The huge_brown_mushroom
and huge_red_mushroom
features can be used to add huge mushrooms to a biome.
Configuration
Option | Type | Description |
---|---|---|
cap_provider |
A BlockStateProvider |
Determines the block to use for the cap of the mushroom. |
stem_provider |
A BlockStateProvider |
Determines the block to use for the stem of the mushroom. |
foliage_radius (optional in Json, defaults to 2) |
An int |
Determines the radius of the cap. |
In code, the HugeMushroomFeatureConfiguration
class is used to configure the feature.
Example
As an example, here's the configured- and placed feature for the default huge red mushroom
ConfiguredFeatures.kt
val HUGE_RED_MUSHROOM = FeatureRegistry.registerConfiguredFeature(
Machines,
"huge_red_mushroom",
Feature.HUGE_RED_MUSHROOM,
HugeMushroomFeatureConfiguration(
BlockStateProvider.simple(Blocks.RED_MUSHROOM_BLOCK.defaultBlockState().setValue(HugeMushroomBlock.DOWN, false) as BlockState), // (1)!
BlockStateProvider.simple((Blocks.MUSHROOM_STEM.defaultBlockState().setValue(HugeMushroomBlock.UP, false) as BlockState).setValue(HugeMushroomBlock.DOWN, false) as BlockState), // (2)!
2 // (3)!
)
)
- Use a mushroom block with the
down
property set tofalse
as the cap. - Use a mushroom stem with the
up
anddown
properties set tofalse
as the stem. - Use a radius of 2 for the cap.
configured_feature/huge_red_mushroom.json
{
"type": "minecraft:huge_red_mushroom",
"config": {
"cap_provider": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:red_mushroom_block",
"Properties": {
"down": "false",
"east": "true",
"north": "true",
"south": "true",
"up": "true",
"west": "true"
}
}
},
"stem_provider": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:mushroom_stem",
"Properties": {
"down": "false",
"east": "true",
"north": "true",
"south": "true",
"up": "false",
"west": "true"
}
}
},
"foliage_radius": 2
}
}
Result